Program Description

 

The BSEMC program is designed to equip students with the concepts, principles and techniques of computing in the design and development of multimedia products and solutions. It includes applications in various fields such as entertainment, education, advertising and the like.

The program enables the students to learn and experience the whole pipeline of digital animation projects. Students acquire the independence and creative competencies to articulate project design and requirements of new projects through the application of tools, techniques, methods and best practices in animation as prescribed by the industry.

Students develop expertise in the use of computers to manipulate images, prepare print layouts and create designs and complete projects which require application of graphic design concepts such as photography, illustration, interface design, video and digital animation.

A capstone project that focuses on the chosen area of specialization which enables the students to apply the concepts and skills they have learned in real and simulated situations is the final requirement for the degree.

Area of Specialization: Digital Animation

After completing the program, students are expected to have gained a strong foundation in the application of fundamental and advanced theories and techniques in 2D and 3D animation, use and development for advancement of animation technologies and production of commercially acceptable content and viable solutions for different platforms.

Course Description

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Program Educational Objectives (PEOs)

The BSCS program aligns with Institution's desire to transform students with persons of conscience, compassion, and competence. It strengthens its multi-disciplinary approach by offering common courses that broaden students’ knowledge to different field of Information Technology by implementing the PEOs which are:

  • Actively participating in the production and utilization of innovative computing systems and applications that adhere to ethical and professional standards (Competence and Conscience);
  • Practicing of community service and development in both professional and personal levels; and (Compassion)
  • Promoting and pursuing lifelong learning. (Competence)

Program Learning Outcomes

The PLOs are anchored and aligned in the stipulated Graduate Outcomes based on CMO No. 25 Series of 2015 which are as follows:

  • Apply knowledge of computing fundamentals, knowledge of a computing specialization, and mathematics, science, and domain knowledge appropriate for the computing specialization to the abstraction and conceptualization of computing models from defined problems and requirements.
  • Formulate research literature to solve complex computing problems reaching substantiated conclusions using fundamental principles of mathematics, computing sciences, and relevant domain disciplines
  • Apply mathematical foundations, algorithmic principles and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices
  • Describe information security issues in relation to the design, development and use of information systems
  • Design solutions for complex computing problems, and evaluate systems, components, or processes that meet specified needs with appropriate consideration for public health and sale, cultural, societal, and environmental considerations.
  • Create appropriate techniques, resources and modern computing tools to complex computing activities, with an understanding of the limitations to accomplish a common goal .
  • Function effectively as an individual and as a member or leader in diverse teams and in multidisciplinary settings.
  • Communicate effectively with the computing community and with society at large about complex computing activities by being able to comprehend and write effective reports, design documentation, make effective presentations, and give clear instructions.
  • Recognize the legal, social, ethical, and professional issues involved in the utilization of computer technology and be guided by the adoption of appropriate professional, ethical and legal practices.
  • Recognize the need, and have the ability, to engage in independent learning for continual development as a computing professional.
  • Synthesize their research, academic and professional interest, and aspirations to determine its relevance to their courses and computing professional future.

Institutional Student Learning Outcomes (ISLOs)

The following 7 proficiencies shall be the foundation of the HAU educational experience and shall serve as general student learning outcomes in broad and integrative knowledge in all degree programs.

  1. Communication
  2. Valuing and Ethical Reasoning
  3. Critical and Creative Thinking
  4. Civic and Global Learning
  5. Applied and Collaborative Learning
  6. Aesthetic Engagement
  7. Information and Communication Technology (ICT) Literacy

Area of Specializations:

Area of Specialization in Digital Animation
Area of Specialization in Digital Animation

Program Structure

Career Opportunities:

Primary Job Roles:

  1. Creative Programmer
  2. Technical Animator
  3. Creative Content Developer
  4. Ad Builders
  5. Technical Director for Modeling / Rigging / Lighting
  6. Animation Quality Assurance Specialist
  7. Technical Director for Game Art
  8. Digital 2D or 3D Animation Content Producer
  9. Digital 2D or 3D Production Designer
  10. Associate Business Development Specialist for Entertainment Multimedia Industries

Retention Policy

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Admission Policies

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